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Introducing Adventurin Playtests

Posted on 23 Sep 2013 by Tim | Playtest

When developing a new RPG system, campaign or even adventure, its important to playtest your work. Playtesting can help you figure out issues with balance, pacing and fun. While you probably think you have a good feeling for these aspects of the game, it's often easy to lose clarity due to being too close to your work. You can always rely on your gaming group to help you playtest. but they too can get too close to the game. You'll need other gaming groups to playtest your work.

We understand how hard it can be to find other gaming groups. All work and no play makes Adventurin a sad company. We love playing RPG games almost as much as we love making cool tools to create custom minis. That's why we're offering to help you playtest your game!

We'll play your game and blog our experiences. We'll tell you what we liked, what we didn't like, how fun we thought it was and how we would improve it. We'll provide at least an audio recording (and a video recording if we can) so that you can make your own judgements about how the game was played. We'll post these materials to our blog and link to your material so that other gaming groups around the world can try it.

If you want us to playtest your game, send an email to us at with a link to all the materials we'll need to play. We can't promise that we'll get to your game, but we'll definitely add it to our roster of games to play. We'll post our playtests once a month. Let's go Adventurin together!


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